

Projectile.timeLeft = 600 //lasts for 600 frames/ticks. Projectile.ranged = true //ranged projectile Projectile.aiStyle = 0 //projectile moves in a straight line Projectile.height = 20 //sprite is 20 pixels tall Projectile.width = 2 //sprite is 2 pixels wide Public class Bullet : ModProjectile //the class of the projectile This file is stored in the folder \Mod Sources\(mod name, folder can't have spaces)\Projectiles. Namespace Mod.Projectiles //where it's stored, replace Mod with the name of your mod. You can move your vanilla Terraria characters and worlds to this directory and it’ll work as anticipated.Using System //what sources the code uses, these sources allow for calling of terraria functions, existing system functions and microsoft vector functions (probably more) TModLoader does not delete themit instead uses its tModLoader players/world (I believe that the format is tplr and twld, however I am not too confident ). Like I mentioned above, if you launch Terraria, you’ll realize that your worlds are missing. Step oneĮxtract the tModLoader zip file to a empty folder, then locate your Terraria install folder (commonly found at ~/.steam/steam/steamapps/common/Terraria.) Step twoĭrag and drop the tModLoader files in the Terraria install folder

Make sure you have Terraria installed, and grabbed the tModLoader files, link is in the prerequisites. In the rare case that the automatic way doesn’t work (please contact me if this is the case), or you prefer to install it yourself, this step will detail how you can do just that. wld files in the tModLoader directory, and they should work as expected. Rather, tModLoader makes a new directory to store tModLoader worlds/players. Please keep in mind that tModLoader worlds are not the same as vanilla Terraria worlds. This is a fairly quick process, but should you experience any problem, PM me about the issue.Īfter this is completed, the next time you start Terraria, you ought to have a tModloader Terraria! You can check if you are root by running the whoami command in terminal. Make sure you are not running this command as root, as this will put in tModLoader at a sudden site. This should already be marked as an executble file, but if it isn’t, run Go right ahead and go download my script out of here. They ought to be bundled with every Linux distro, but in case you’ve got a bare-bones distro, then you might need to install them. Automatic wayĮnsure to have the dependencies for my script installed (wget and unzip). You’ll also need to to grab the tModLoader files. Ensure you own a copy of the game on Steam and get it installed.
