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How to add compiler include paths and linker library paths for newly installed Boost?. How to include external library (boost) into CLion C++ project with CMake?. an alternative to the above way is to make a fat lib (universal lib). you will need to have a separately compiled static library for each different platform (iOS simulator which is different from iPhone, arm64, armv7 and armv7s ) and link accordingly. If you just want to provide a static library binary and just go with static linkage from there (which I really don't recommend, no breakpoints and some other pain along the way) then you have to keep in mind the following :
If you want to go for static linkage, I strongly recommend to create a static library project and add it to the same workspace as your Objective C main project, then declare it as dependency for your build target (check build targets / build schemas. mm to let XCode now that you are compiling for C++. If you have the sources of the library, then you can add it to your project, just make sure to have your main file (and other objective C files) named from. The easiest way would be to just add the sources inside your iOS project.